27.10.11

Understanding how people might move through a given space is very important for designers, architects, planners, advertisers, retailers, and really any setting that involves people. Daniel Hambleton has a really interesting piece of software that allows 'people' to navigate through spaces by ray casting - a method that involves the 'people' seeing the room and then moving based on what they see.

Whether you're designing office space or putting together a new streetscape, this could be a very valuable modelling tool. As we know, modelling doesn't tell you what will actually happen but it does sharpen our capacity to think through how various combinations of elements will influence human interactions and the flow of crowds.


Dragonfly: AI Perception and Motion from ArchitectureInCombination on Vimeo.


Take a look at see what you think. It's interesting to watch just one of the figures and see what 'it' does. The group flows are also very intriguing. I'd like to try changing configurations, crowd size, etc. to see what happens.

Does anyone know how this compares with crowd-flow modelling software applications like this - eg. SMART Move (see below)?

SMART Move simulation software:

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